Your players Strength stat will decide how they cope with any physical battles, so a good score in this area is important for anyone with defensive responsibilities. It’s also a desirable attribute to have for your strikers, just to give you a chance in 50-50s with defenders.
Strength is more important as stronger players will dictate in game as they will be able to block opponents while running with the ball at any speed. With the ball at their feet, players will be able to step into the opposition and hold them off to maintain possession and make a pass.
解读
我们知道FOL是橄榄球游戏,在比赛中对抗冲撞发生的次数很多。选球员是【模型】前提,是最重要的因素,然后才是属性值,对于防守球员和中场球员尤其如此。我们都希望选择大的模型(身高高大+体重沉重+健硕),以至于在FIFA11的物理引擎作用下才不至于吃亏。那么模型的意义很重要,那什么是强壮?
我们可以测试10理查兹181/83,10博德梅尔190/91两位球员,理查兹在碰撞的瞬间能把对方球员弹开,而博德梅尔只是把对方球员给挤走。这就是强壮的作用,强壮的球员有更大的肌肉爆发力(或叫力量)。
极端一点的例子:如果把两个球员比作相同质量的铁球,然而强壮高的里面有炸药,是一颗**,强壮低的只是铁球,撞到铁球会很痛,而撞到**会被炸开。(以上为我的理解)。
1、强壮值决定球员如何处理身体对抗。
2、高强壮对防守队员非常重要。
3、当然对前锋来说也是一个不错的属性,至少保证在对抗中有一半赢得机会。
4、强壮的球员能非常有效的阻挡带球的对手(无论他以多快的速度在带球)。强壮的球员能有效的阻挡并拖住对方球员,进而能更好的控球和传球。
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